For my final I created a spaceship using industrial design techniques.
Blocked out some shapes with charcoal brush to generate some ideas:
Drew over with cleaner linework and added values:
Artist Talks
Adrew Ellis Johnson
Paul Debevec
Tim Fields
Gnomon Videos
Scott Robertson- Industrial Design Rendering - Bicycle
trace drawing using path tool in PS to outline all the forms then shade afterward
airbrush lights and shadows using "preserve transparency" to keep sharp edges
add more paths for absolute white specular, erase soft edges into them
learned: metal flake texture can be made with color dodging the hotspots with same hue, lighter color
David Levy - From Speed Painting to Concept Art
create complex brushes by compounding simpler brushes, and changing opacity, scattering, and angle jitter settings
gives you free high detail, even with speedpaintings
use same brushes really big to brainstorm design ideas for structures and vehicles
learned: use sharpen filter before saving brush preset
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