SCHEDULE:
May 3 T: DUE: WIP posted to blog
May 5 TH: DUE: Preliminary Critique of work posted to blog
May 10 T: DUE: Final Critique of work posted to blog
May 12 TH: DUE: Poster 24” x 34" (or ??) Printed on Viz printers 3rd floor, Langford C.
DUE: High Res Image of Poster downloaded to Saslow Drive
DUE: High Res Image of work of each individual downloaded to Saslow
POSTER INCLUDES:
1. Research and Influences
A page of artists or films. etc that you find inspirational in developing your concept
2. Plot Points, Intensity Chart, and Color Script
-Divide your story into manageable sections. Write 1 sentence for each on a numbered list.
-Graph these plot points on intensity chart.
-Make a color script of tiny abstract images that represent their color story and communicate the emotional arc of the intensity chart. (This can be made of images grabbed from the internet, just make sure to run a filter of some kind on them, so we don't focus on the image content.)
-Make a color script of tiny abstract images that represent their color story and communicate the emotional arc of the intensity chart. (This can be made of images grabbed from the internet, just make sure to run a filter of some kind on them, so we don't focus on the image content.)
3. Environment design for the gingerbread house and woods, or equivalent
4. Character Designs for Hansel, Gretel, and the Witch; and One Pic of All Together
-Three Model Sheets with front, ¾ view, and side view
Drawn together at same scale
Include action pose also
-One Drawing of All Three Characters Together
References in 3D Character Design
1) Cartoon Animation, Preston Blair
pp. 10-11, 12-13, 40-41, 74-75, 90-91, 96-97, 160-163, 212-213
2) http://tooninstitute.awn.com/main.html
Larry’s Toon Institute -> Lessons -> Animation -> Character Model Sheets
3) Creating Characters with Personality, Tom Bancroft
pp. 14-21, 28-43 (particularly 30-31), 57, 118-119, 136-137,
4) Readings from our Textbook DPT
These emphasize painting of characters after they are designed
These emphasize painting of characters after they are designed
Creatures: Creature Concept Design 101, p. 100, Design process
Complete Projects: The Making of Funfair, p. 226, Strong, graphic image
Sci-fi & Fantasy: Sci-fi Knight, p. 198, Painterly technique
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